Resume
Below is my absolute complete career and work history. Any applications I submit to places would be much briefer. Cause no one really cares that I worked as a dish washer during high school / college but me.
Work Experience
UI Engineering Architect
Bungie Inc. Nov 2020 - Present
- UI tech for Marathon
- Managing 1-2 reports
Senior UI Engineer
Bungie Inc. Sep 2016 - Oct 2020
- Shipped Destiny 2
- Central UI Tech development
- Managing 1-2 reports
UI Engineer
Bungie Inc. Feb 2015 - Aug 2016
- Shipped Destiny: The Taken King
Associate UI Engineer
Bungie Inc. Nov 2013 - Jan 2015
- Fixing lots of bugs shipping Destiny
- Regularly collaborate with
Software Developer
Zynga Inc. Aug 2012 - Sept 2013
- Utilized Stage3D with Away3D for 3D Avatar creation on zynga.com
- Created Avatar preview tools for artists using AIR
- Worked with extensive in house Javascript architecture for zynga.com
Web Developer
Just Press Play @ RIT Sept 2011 - May 2012
- Full stack development between HTML, CSS, JS and PHP
- Rapidly iterated on provided designs for UI overhaul
Software Developer Intern
Zynga Inc. June 2011 - Aug 2011
- Heavy Asset Integration on the Cityvlle team
- Worked closely with Artists and Product Managers for timely feature work
- Awarded the Keys to the City during the course of the internship
Technical Designer Intern
Vicarious Visions, Inc. Jan 2011 - June 2011
- Shipped a commercial title, “Skylanders: Spyro’s Adventure” for the 3DS
- Designed and scripted half of the Arena levels
- Collaborated heavily with other designers and artists
Undergraduate Summer Research
Rochester Institute of Technology, Rochester, NY Summer 2010
- Created a Facebook game using AS3, PHP and MySQL alone
- Developed an isometric play area for consumer home creation
- Goal was to promote better user energy habits and renewable energy
Unreal Engine Modder
University of Rochester, Rochester, NY Feb 2010 - May 2010
- Modified Unreal Tournament 2004 with UnrealScript to help treat Amblyopia patients
Office Manager
Laurane Medical, LLC, Westbrook, CT Aug 2008,2009,2010
- Processed and shipped medical device orders
- Communicated with hospitals for vendor addition and problem resolution
Dishwasher
Dishwasher at the Bee & Thistle Inn in Old Lyme CT
- Washing dishes, pans, and cooking utensils
- Cleaned, prepped, and closed kitchen
- Helped assemble some dishes duing high volume events
Education
Rochester Institute of Technology Rochester, NY
Bachelors of Science in Game Design and Development Class of 2012 Minor in Japanese Graduating GPA: 3.9 Graduated with Highest Honors
Lyme Old Lyme High School
Class of 2008
- FIRST Robotics
- Crew
Skills and Tools
Professionally
- C++
- C#
- Git / Perforce
- ActionScript 3 (lol dead)
- PhP (been a hot minute…)
- Visual Studio
Hobbyist
- HTML / CSS / JS / TS
- NodeJs
- Vue
- VS Code
School Projects
C# / XNA Game: Card Mage
- Dungeon diver with dynamic spells based on equipped cards
- Created fleshed out spell generation and UI systems
- Worked in team of 3 developers and 2 artists
Semi-Finalist for Hidden Agenda Competition, PHP/AJAX/MySQL Coder
- In charge of communication between Actionscript and the MySQL server.
- Planned Database Architecture with collegue.
- Creation and maintainence of application pages.
C++ / DirectX9: Kythera
- 2D Action RPG with combat similar to the Tales series of games
- Managed overall architecure, focused on collision
AS3: Neural Break
- Solo development to make Breakout style game.
C# / XNA: Destroy the World
- Strategic world domination game via IT office takeovers
- Worked in team of 4 developers.
- Managed sprite and data storage as well as general code editing
School Activities
Positions
- E-board Assistant, RIT Electronic Gaming Society 2009 - 2011
- Secretary & Vendor Liaison, RWAG’s Rudicon 2010,2011
Awards/Recognition
- Energy Award, Zynga Platform Team
- Keys to the City, Cityville Dev Team
- RIT Presidential Scholarship
- Coldwell Banker Residential Brokerage Scholarship
- MacCurdy Salisbury Educational Scholarship